▲ north
resolution
—
cover objects
—
minimum LI*
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one mesh = 4 horizontal pixels. full RGB is always kept; there is no color-limit setting anymore.
*actual Second Life mesh LI can rise with scale, so the number shown is the minimum if each object remains 1 LI.
drop a square-ish image here
or click to choose one
or click to choose one
workflow:
1. upload image
2. pick + save resolution
3. touch the in-world controller → Deploy
1. upload image
2. pick + save resolution
3. touch the in-world controller → Deploy
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